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osu-lazer/osu.Game.Tests/NonVisual/Ranking/UnstableRateTest.cs
2023-11-12 11:16:06 -08:00

79 lines
2.6 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Utils;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Ranking.Statistics;
namespace osu.Game.Tests.NonVisual.Ranking
{
[TestFixture]
public class UnstableRateTest
{
[Test]
public void TestDistributedHits()
{
var events = Enumerable.Range(-5, 11)
.Select(t => new HitEvent(t - 5, 1.0, HitResult.Great, new HitObject(), null, null));
var unstableRate = new UnstableRate(events);
Assert.IsNotNull(unstableRate.Value);
Assert.IsTrue(Precision.AlmostEquals(unstableRate.Value.Value, 10 * Math.Sqrt(10)));
}
[Test]
public void TestMissesAndEmptyWindows()
{
var events = new[]
{
new HitEvent(-100, 1.0, HitResult.Miss, new HitObject(), null, null),
new HitEvent(0, 1.0, HitResult.Great, new HitObject(), null, null),
new HitEvent(200, 1.0, HitResult.Meh, new HitObject { HitWindows = HitWindows.Empty }, null, null),
};
var unstableRate = new UnstableRate(events);
Assert.AreEqual(0, unstableRate.Value);
}
[Test]
public void TestStaticRateChange()
{
var events = new[]
{
new HitEvent(-150, 1.5, HitResult.Great, new HitObject(), null, null),
new HitEvent(-150, 1.5, HitResult.Great, new HitObject(), null, null),
new HitEvent(150, 1.5, HitResult.Great, new HitObject(), null, null),
new HitEvent(150, 1.5, HitResult.Great, new HitObject(), null, null),
};
var unstableRate = new UnstableRate(events);
Assert.AreEqual(10 * 100, unstableRate.Value);
}
[Test]
public void TestDynamicRateChange()
{
var events = new[]
{
new HitEvent(-50, 0.5, HitResult.Great, new HitObject(), null, null),
new HitEvent(75, 0.75, HitResult.Great, new HitObject(), null, null),
new HitEvent(-100, 1.0, HitResult.Great, new HitObject(), null, null),
new HitEvent(125, 1.25, HitResult.Great, new HitObject(), null, null),
};
var unstableRate = new UnstableRate(events);
Assert.AreEqual(10 * 100, unstableRate.Value);
}
}
}