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osu-lazer/osu.Game/Screens
Dan Balasescu 93952d438f
Merge pull request #7677 from peppy/decouple-mod-select-bindable
Decouple ModSelectOverlay from global SelectedMods
2020-02-03 16:27:47 +09:00
..
Backgrounds Use Bindable{Float,Double}s everywhere 2020-02-01 22:50:29 +01:00
Charts Fix remaining issues 2019-02-28 13:31:40 +09:00
Edit Reverse comparison for readability 2020-02-01 02:05:26 +09:00
Menu Fix NullReferenceException on main menu for mobile game hsots 2020-01-25 11:41:26 +03:00
Multi Fix percentage-formatted displays containing a space 2020-01-29 19:51:24 +09:00
Play Don't least at Player just yet 2020-01-31 18:37:16 +09:00
Ranking Enforce using get-only auto property where possible 2020-01-20 13:50:27 +09:00
Select Merge pull request #7677 from peppy/decouple-mod-select-bindable 2020-02-03 16:27:47 +09:00
BackgroundScreen.cs Add triangles intro 2019-08-09 20:05:28 +09:00
BackgroundScreenStack.cs Turn on warnings, resolve issues 2019-04-25 17:36:17 +09:00
IOsuScreen.cs Allow screen to specify whether to apply audio rate adjustments from mods 2019-11-15 13:47:14 +09:00
Loader.cs Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
OsuScreen.cs Move variable above common bindables 2019-12-13 20:06:12 +09:00
OsuScreenDependencies.cs Fix OsuScreenDependencies not caching non-leased versions 2019-12-13 20:05:54 +09:00
OsuScreenStack.cs Apply a few minor refactors 2019-03-25 12:39:40 +09:00
ScreenWhiteBox.cs .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
StartupScreen.cs Allow screen to specify whether to apply audio rate adjustments from mods 2019-11-15 13:47:14 +09:00