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osu-lazer/osu.Game/Screens/Edit/PromptForSaveDialog.cs
2022-11-27 00:00:27 +09:00

41 lines
1.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using osu.Framework.Graphics.Sprites;
using osu.Game.Overlays.Dialog;
namespace osu.Game.Screens.Edit
{
public partial class PromptForSaveDialog : PopupDialog
{
public PromptForSaveDialog(Action exit, Action saveAndExit, Action cancel)
{
HeaderText = "Did you want to save your changes?";
Icon = FontAwesome.Regular.Save;
Buttons = new PopupDialogButton[]
{
new PopupDialogOkButton
{
Text = @"Save my masterpiece!",
Action = saveAndExit
},
new PopupDialogDangerousButton
{
Text = @"Forget all changes",
Action = exit
},
new PopupDialogCancelButton
{
Text = @"Oops, continue editing",
Action = cancel
},
};
}
}
}