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osu-lazer/osu.Game/Screens/Menu/OnlineMenuBanner.cs
Dean Herbert 96514132c1
Fix occasional test failures on new menu content tests
Scheduled data transfer could still overwrite test data.
2024-06-03 12:24:56 +09:00

269 lines
9.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input.Events;
using osu.Framework.Threading;
using osu.Framework.Utils;
using osu.Game.Graphics.Containers;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Screens.Menu
{
public partial class OnlineMenuBanner : VisibilityContainer
{
public double DelayBetweenRotation { get; set; } = 7500;
public bool FetchOnlineContent { get; set; } = true;
internal Bindable<APIMenuContent> Current { get; } = new Bindable<APIMenuContent>(new APIMenuContent());
private const float transition_duration = 500;
private Container<MenuImage> content = null!;
private CancellationTokenSource? cancellationTokenSource;
private int displayIndex = -1;
private ScheduledDelegate? nextDisplay;
[BackgroundDependencyLoader]
private void load()
{
AutoSizeAxes = Axes.Both;
AutoSizeDuration = transition_duration;
AutoSizeEasing = Easing.OutQuint;
InternalChild = content = new Container<MenuImage>
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
};
}
protected override void PopIn() => content.FadeInFromZero(transition_duration, Easing.OutQuint);
protected override void PopOut() => content.FadeOut(transition_duration, Easing.OutQuint);
protected override void LoadComplete()
{
base.LoadComplete();
Current.BindValueChanged(loadNewImages, true);
checkForUpdates();
}
private void checkForUpdates()
{
if (!FetchOnlineContent)
return;
var request = new GetMenuContentRequest();
Task.Run(() => request.Perform())
.ContinueWith(r =>
{
if (!FetchOnlineContent)
return;
if (r.IsCompletedSuccessfully)
{
Schedule(() =>
{
if (!FetchOnlineContent)
return;
Current.Value = request.ResponseObject;
});
}
// if the request failed, "observe" the exception.
// it isn't very important why this failed, as it's only for display.
// the inner error will be logged by framework mechanisms anyway.
if (r.IsFaulted)
_ = r.Exception;
Scheduler.AddDelayed(checkForUpdates, TimeSpan.FromMinutes(5).TotalMilliseconds);
});
}
/// <summary>
/// Takes <see cref="Current"/> and materialises and displays drawables for all valid images to be displayed.
/// </summary>
/// <param name="images"></param>
private void loadNewImages(ValueChangedEvent<APIMenuContent> images)
{
nextDisplay?.Cancel();
cancellationTokenSource?.Cancel();
cancellationTokenSource = null;
// A better fade out would be nice, but the menu content changes *very* rarely
// so let's keep things simple for now.
content.Clear(true);
LoadComponentsAsync(images.NewValue.Images.Select(i => new MenuImage(i)), loaded =>
{
if (!images.NewValue.Equals(Current.Value))
return;
// start hidden
foreach (var image in loaded)
image.Hide();
content.AddRange(loaded);
// Many users don't spend much time at the main menu, so let's randomise where in the
// carousel of available images we start at to give each a fair chance.
displayIndex = RNG.Next(0, images.NewValue.Images.Length) - 1;
showNext();
}, (cancellationTokenSource ??= new CancellationTokenSource()).Token);
}
private void showNext()
{
nextDisplay?.Cancel();
// If the user is interacting with a banner, don't rotate yet.
bool anyHovered = content.Any(i => i.IsHovered || i.IsDragged);
if (!anyHovered)
{
int previousIndex = displayIndex;
// To handle expiration simply, arrange all images in best-next order.
// Fade in the first valid one, then handle fading out the last if required.
var currentRotation = content
.Skip(previousIndex + 1)
.Concat(content.Take(previousIndex + 1));
// After the loop, displayIndex will be the new valid index or -1 if
// none valid.
displayIndex = -1;
foreach (var image in currentRotation)
{
if (!image.Image.IsCurrent) continue;
using (BeginDelayedSequence(previousIndex >= 0 ? 300 : 0))
{
displayIndex = content.IndexOf(image);
if (displayIndex != previousIndex)
image.Show();
break;
}
}
if (previousIndex >= 0 && previousIndex != displayIndex)
content[previousIndex].FadeOut(400, Easing.OutQuint);
}
// Re-scheduling this method will both handle rotation and re-checking for expiration dates.
nextDisplay = Scheduler.AddDelayed(showNext, DelayBetweenRotation);
}
[LongRunningLoad]
public partial class MenuImage : OsuClickableContainer
{
public readonly APIMenuImage Image;
private Sprite flash = null!;
/// <remarks>
/// Overridden as a safety for <see cref="openUrlAction"/> functioning correctly.
/// </remarks>
public override bool IsPresent => base.IsPresent || Scheduler.HasPendingTasks;
private ScheduledDelegate? openUrlAction;
public MenuImage(APIMenuImage image)
{
AutoSizeAxes = Axes.Both;
Anchor = Anchor.BottomCentre;
Origin = Anchor.BottomCentre;
Image = image;
}
[BackgroundDependencyLoader]
private void load(LargeTextureStore textureStore, OsuGame? game)
{
Texture? texture = textureStore.Get(Image.Image);
if (texture != null && Image.Image.Contains(@"@2x"))
texture.ScaleAdjust *= 2;
Children = new Drawable[]
{
new Sprite { Texture = texture },
flash = new Sprite
{
Texture = texture,
Blending = BlendingParameters.Additive,
},
};
Action = () =>
{
flash.FadeInFromZero(50)
.Then()
.FadeOut(500, Easing.OutQuint);
// Delay slightly to allow animation to play out.
openUrlAction?.Cancel();
openUrlAction = Scheduler.AddDelayed(() =>
{
if (!string.IsNullOrEmpty(Image.Url))
game?.HandleLink(Image.Url);
}, 250);
};
}
public override void Show()
{
this.FadeInFromZero(500, Easing.OutQuint);
flash.FadeOutFromOne(4000, Easing.OutQuint);
}
protected override bool OnHover(HoverEvent e)
{
this.ScaleTo(1.05f, 2000, Easing.OutQuint);
return true;
}
protected override void OnHoverLost(HoverLostEvent e)
{
this.ScaleTo(1f, 500, Easing.OutQuint);
base.OnHoverLost(e);
}
protected override bool OnMouseDown(MouseDownEvent e)
{
this.ScaleTo(0.95f, 500, Easing.OutQuint);
return true;
}
protected override void OnMouseUp(MouseUpEvent e)
{
this
.ScaleTo(0.95f)
.ScaleTo(1, 500, Easing.OutElastic);
base.OnMouseUp(e);
}
protected override bool OnDragStart(DragStartEvent e) => true;
}
}
}