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mirror of https://github.com/ppy/osu.git synced 2024-12-16 03:42:58 +08:00
osu-lazer/osu.Game/Online/RealtimeMultiplayer
2020-12-08 20:43:18 +09:00
..
IMultiplayerServer.cs Add notification flow for user state changes in room 2020-12-08 20:43:18 +09:00
InvalidStateChange.cs Add notification flow for user state changes in room 2020-12-08 20:43:18 +09:00
InvalidStateException.cs Move exceptions to common code 2020-12-08 20:43:18 +09:00
ISpectatorClient.cs Add notification flow for user state changes in room 2020-12-08 20:43:18 +09:00
MultiplayerClientState.cs Make remaining model classes nullable and serializable 2020-12-08 20:43:18 +09:00
MultiplayerRoom.cs Mark PerformUpdate as an instant handle method (doesn't really help with anything) 2020-12-08 20:43:18 +09:00
MultiplayerRoomSettings.cs Make remaining model classes nullable and serializable 2020-12-08 20:43:18 +09:00
MultiplayerRoomState.cs Make remaining model classes nullable and serializable 2020-12-08 20:43:18 +09:00
MultiplayerRoomUser.cs Make remaining model classes nullable and serializable 2020-12-08 20:43:18 +09:00
MultiplayerUserState.cs Add loading states 2020-12-08 20:43:18 +09:00
NotJoinedRoomException.cs Move exceptions to common code 2020-12-08 20:43:18 +09:00
UserAlreadyInMultiplayerRoom.cs Move exceptions to common code 2020-12-08 20:43:18 +09:00