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Match
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Remove debounce logic (not required after switching to Update clock time)
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2022-04-05 15:49:47 +09:00 |
Participants
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Merge branch 'master' into pin-multiplayer-host
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2022-03-25 16:49:35 +09:00 |
Spectate
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Rework GetScore() method signatures + implementations
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2022-03-08 22:30:44 +09:00 |
CreateMultiplayerMatchButton.cs
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Move font sizing to base class
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2021-08-09 16:17:51 +09:00 |
GameplayChatDisplay.cs
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Fix nullref in tests
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2022-02-25 16:12:25 +09:00 |
GameplayMatchScoreDisplay.cs
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Add gameplay-specific team score display which can expand and contract
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2021-08-09 19:17:51 +09:00 |
Multiplayer.cs
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Apply changes to GameplayCompleted from reviews
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2021-12-24 21:58:20 +09:00 |
MultiplayerLoungeSubScreen.cs
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Don't poll while in room
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2021-11-23 16:14:01 +09:00 |
MultiplayerMatchSongSelect.cs
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Fix MultiplayerMatchSongSelect potentially attempting to exit when not the current screen
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2022-03-30 20:36:12 +09:00 |
MultiplayerMatchSubScreen.cs
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Integrate ready button implementation
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2022-03-17 18:43:04 +09:00 |
MultiplayerPlayer.cs
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Add current screen checks for added safety
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2022-03-10 20:03:02 +09:00 |
MultiplayerPlayerLoader.cs
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Move HasPassed/HasFailed into GameplayState
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2022-02-01 14:46:24 +09:00 |
MultiplayerResultsScreen.cs
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Split off multiplayer team results screen to separate class
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2021-08-12 20:01:31 +02:00 |
MultiplayerRoomComposite.cs
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Integrate ready button implementation
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2022-03-17 18:43:04 +09:00 |
MultiplayerRoomManager.cs
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Fix password in a better way
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2021-08-17 09:40:25 +09:00 |
MultiplayerRoomSounds.cs
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Fix multiplayer sounds playing too much after gameplay
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2022-03-31 16:18:28 +09:00 |
MultiplayerTeamResultsScreen.cs
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Fix vertical offset not being handled correctly during score panel detach process
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2021-08-13 16:14:23 +09:00 |