1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-24 05:27:24 +08:00
osu-lazer/osu.Game/Screens/OnlinePlay/Multiplayer
2022-04-05 15:49:47 +09:00
..
Match Remove debounce logic (not required after switching to Update clock time) 2022-04-05 15:49:47 +09:00
Participants Merge branch 'master' into pin-multiplayer-host 2022-03-25 16:49:35 +09:00
Spectate Rework GetScore() method signatures + implementations 2022-03-08 22:30:44 +09:00
CreateMultiplayerMatchButton.cs Move font sizing to base class 2021-08-09 16:17:51 +09:00
GameplayChatDisplay.cs Fix nullref in tests 2022-02-25 16:12:25 +09:00
GameplayMatchScoreDisplay.cs Add gameplay-specific team score display which can expand and contract 2021-08-09 19:17:51 +09:00
Multiplayer.cs Apply changes to GameplayCompleted from reviews 2021-12-24 21:58:20 +09:00
MultiplayerLoungeSubScreen.cs Don't poll while in room 2021-11-23 16:14:01 +09:00
MultiplayerMatchSongSelect.cs Fix MultiplayerMatchSongSelect potentially attempting to exit when not the current screen 2022-03-30 20:36:12 +09:00
MultiplayerMatchSubScreen.cs Integrate ready button implementation 2022-03-17 18:43:04 +09:00
MultiplayerPlayer.cs Add current screen checks for added safety 2022-03-10 20:03:02 +09:00
MultiplayerPlayerLoader.cs Move HasPassed/HasFailed into GameplayState 2022-02-01 14:46:24 +09:00
MultiplayerResultsScreen.cs Split off multiplayer team results screen to separate class 2021-08-12 20:01:31 +02:00
MultiplayerRoomComposite.cs Integrate ready button implementation 2022-03-17 18:43:04 +09:00
MultiplayerRoomManager.cs Fix password in a better way 2021-08-17 09:40:25 +09:00
MultiplayerRoomSounds.cs Fix multiplayer sounds playing too much after gameplay 2022-03-31 16:18:28 +09:00
MultiplayerTeamResultsScreen.cs Fix vertical offset not being handled correctly during score panel detach process 2021-08-13 16:14:23 +09:00