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RoomManagerTestScene.cs
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Highlight spotlight rooms with a different colour
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2020-07-10 19:38:33 +09:00 |
TestRoomManager.cs
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Refactor InitialRoomsReceived to avoid extra bindables
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2020-12-20 23:05:17 +09:00 |
TestSceneDrawableRoomPlaylist.cs
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Add tests
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2020-06-02 14:31:43 +09:00 |
TestSceneLoungeRoomInfo.cs
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Set new room for each test iteration
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2020-12-18 14:58:58 +09:00 |
TestSceneLoungeRoomsContainer.cs
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Simplify input buttons/keys in tests
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2020-11-09 14:18:20 -08:00 |
TestSceneMatchBeatmapDetailArea.cs
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Set new room for each test iteration
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2020-12-18 14:58:58 +09:00 |
TestSceneMatchHeader.cs
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Set new room for each test iteration
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2020-12-18 14:58:58 +09:00 |
TestSceneMatchLeaderboard.cs
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Set new room for each test iteration
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2020-12-18 14:58:58 +09:00 |
TestSceneMatchSettingsOverlay.cs
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Move timeshift settings overlay to correct namespace
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2020-12-22 15:52:47 +09:00 |
TestSceneMatchSongSelect.cs
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Set new room for each test iteration
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2020-12-18 14:58:58 +09:00 |
TestSceneMultiHeader.cs
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Ensure OsuScreen level leases are taken out synchronously
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2020-01-31 19:10:44 +09:00 |
TestSceneMultiScreen.cs
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Abstract RoomManager and Multiplayer
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2020-12-19 00:52:27 +09:00 |
TestSceneRoomStatus.cs
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Make room duration/endsat nullable
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2020-12-21 16:18:39 +09:00 |
TestSceneTimeshiftFilterControl.cs
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Implement TimeshiftFilterControl
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2020-12-07 22:04:35 +09:00 |
TestSceneTimeshiftLoungeSubScreen.cs
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Add realtime lounge subscreen
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2020-12-20 23:36:56 +09:00 |
TestSceneTimeshiftParticipantsList.cs
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Fix naming conflict with test scenes
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2020-12-22 18:26:39 +09:00 |
TestSceneTimeshiftResultsScreen.cs
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Post-process responses to populate positions
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2020-07-31 22:36:44 +09:00 |
TestSceneTimeshiftRoomSubScreen.cs
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Split out common implementation and private classes in MatchSettingsOverlay
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2020-12-22 15:51:24 +09:00 |