mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 15:47:26 +08:00
c09f6ee052
Previously the slider path length would be snapped using the current beat snap setting on *every* change of the slider path. As it turns out this is unexpected behaviour in some situations (e.g. when reversing a path, which is expected to preserve the previous duration, even though the slider may be technically "unsnapped" at that point in time due to a different beat snap setting being selected afterwards). |
||
---|---|---|
.. | ||
Drawables | ||
Legacy | ||
Pooling | ||
Types | ||
BarLineGenerator.cs | ||
HitObject.cs | ||
HitObjectLifetimeEntry.cs | ||
HitObjectParser.cs | ||
IBarLine.cs | ||
PathControlPoint.cs | ||
SliderEventGenerator.cs | ||
SliderPath.cs | ||
SliderPathExtensions.cs | ||
SyntheticHitObjectEntry.cs |