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osu-lazer/osu.Desktop.VisualTests/Tests/TestCasePauseOverlay.cs

51 lines
1.5 KiB
C#

using System;
using OpenTK.Graphics;
using osu.Framework.Logging;
using osu.Framework.Graphics;
using osu.Game.Overlays.Pause;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Colour;
using osu.Framework.GameModes.Testing;
using osu.Framework.Graphics.UserInterface;
namespace osu.Desktop.VisualTests.Tests
{
class TestCasePauseOverlay : TestCase
{
public override string Name => @"PauseOverlay";
public override string Description => @"Tests the pause overlay";
private PauseOverlay pauseOverlay;
public override void Reset()
{
base.Reset();
Add(new Box
{
ColourInfo = ColourInfo.GradientVertical(Color4.Gray, Color4.WhiteSmoke),
RelativeSizeAxes = Framework.Graphics.Axes.Both,
});
Add(pauseOverlay = new PauseOverlay());
Add(new Button
{
Text = @"Pause",
Anchor = Anchor.TopLeft,
Origin = Anchor.TopLeft,
Width = 100,
Height = 50,
Colour = Color4.Black,
Action = (() => pauseOverlay.Pause()),
});
pauseOverlay.OnPause += (() => Logger.Log(@"Pause"));
pauseOverlay.OnResume += (() => Logger.Log(@"Resume"));
pauseOverlay.OnRetry += (() => Logger.Log(@"Retry"));
pauseOverlay.OnQuit += (() => Logger.Log(@"Quit"));
}
}
}