using System; using OpenTK.Graphics; using osu.Framework.Logging; using osu.Framework.Graphics; using osu.Game.Overlays.Pause; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Colour; using osu.Framework.GameModes.Testing; using osu.Framework.Graphics.UserInterface; namespace osu.Desktop.VisualTests.Tests { class TestCasePauseOverlay : TestCase { public override string Name => @"PauseOverlay"; public override string Description => @"Tests the pause overlay"; private PauseOverlay pauseOverlay; public override void Reset() { base.Reset(); Add(new Box { ColourInfo = ColourInfo.GradientVertical(Color4.Gray, Color4.WhiteSmoke), RelativeSizeAxes = Framework.Graphics.Axes.Both, }); Add(pauseOverlay = new PauseOverlay()); Add(new Button { Text = @"Pause", Anchor = Anchor.TopLeft, Origin = Anchor.TopLeft, Width = 100, Height = 50, Colour = Color4.Black, Action = (() => pauseOverlay.Pause()), }); pauseOverlay.OnPause += (() => Logger.Log(@"Pause")); pauseOverlay.OnResume += (() => Logger.Log(@"Resume")); pauseOverlay.OnRetry += (() => Logger.Log(@"Retry")); pauseOverlay.OnQuit += (() => Logger.Log(@"Quit")); } } }