..
Beatmaps
Automated pass
2023-06-24 01:00:03 +09:00
Configuration
Fix osu!mania scroll speed milliseconds having too much precision
2023-06-06 21:43:56 +09:00
Difficulty
ILegacyScoreProcessor
-> ILegacyScoreSimulator
2023-07-04 17:32:54 +09:00
Edit
Fix mania key count slider still using circle size precision
2023-07-22 16:10:58 +02:00
Judgements
Automated pass
2023-06-24 01:00:03 +09:00
MathUtils
Use new ArgumentNullException.ThrowIfNull throw-helper API
2022-12-22 21:27:59 +01:00
Mods
Remove overrides on DC/NC mods
2023-04-10 17:49:29 +09:00
Objects
Use IsRewinding
in a few more places
2023-07-08 13:32:24 +02:00
Properties
Automated pass
2023-06-24 01:00:03 +09:00
Replays
Use AsNonNull()
instead.
2022-07-02 19:48:32 +08:00
Resources/Testing /Beatmaps
Update convert-samples-expected-conversion.json
2023-04-30 16:04:03 +02:00
Scoring
Fix incorrect comparer implementation
2023-07-15 11:19:34 +09:00
Skinning
Fix Triangle skin colors with Dual Stage mod
2023-06-17 10:12:26 +03:00
UI
Fix playfield skinnable layer bounds being incorrectly calculated with multiple stages
2023-08-12 21:55:20 +02:00
DualStageVariantGenerator.cs
Automated pass
2023-06-24 01:00:03 +09:00
ManiaFilterCriteria.cs
Remove the nullable disable annotation in the mania ruleset.
2022-07-03 21:04:39 +08:00
ManiaInputManager.cs
Automated pass
2023-06-24 01:00:03 +09:00
ManiaRuleset.cs
Fix "key count" setting showing as "circle size" in osu!mania editor
2023-07-21 18:52:29 +09:00
ManiaSettingsSubsection.cs
Fix osu!mania scroll speed milliseconds having too much precision
2023-06-06 21:43:56 +09:00
ManiaSkinComponentLookup.cs
Add "Component" prefix to lookup naming
2022-11-09 17:46:43 +09:00
osu.Game.Rulesets.Mania.csproj
Update netstandard2.1
references to net6.0
2022-12-16 17:16:13 +09:00
SingleStageVariantGenerator.cs
Automated pass
2023-06-24 01:00:03 +09:00
VariantMappingGenerator.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00