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osu-lazer/osu.Game.Tests/Visual/Gameplay/TestSceneScoreCounter.cs

69 lines
2.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Play.HUD;
using osuTK;
namespace osu.Game.Tests.Visual.Gameplay
{
[TestFixture]
public class TestSceneScoreCounter : OsuTestScene
{
public TestSceneScoreCounter()
{
int numerator = 0, denominator = 0;
ScoreCounter score = new ScoreCounter(7)
{
Origin = Anchor.TopRight,
Anchor = Anchor.TopRight,
Margin = new MarginPadding(20),
};
Add(score);
ComboCounter comboCounter = new StandardComboCounter
{
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
Margin = new MarginPadding(10),
};
Add(comboCounter);
PercentageCounter accuracyCounter = new PercentageCounter
{
Origin = Anchor.TopRight,
Anchor = Anchor.TopRight,
Position = new Vector2(-20, 60),
};
Add(accuracyCounter);
AddStep(@"Reset all", delegate
{
score.Current.Value = 0;
comboCounter.Current.Value = 0;
numerator = denominator = 0;
accuracyCounter.SetFraction(0, 0);
});
AddStep(@"Hit! :D", delegate
{
score.Current.Value += 300 + (ulong)(300.0 * (comboCounter.Current.Value > 0 ? comboCounter.Current.Value - 1 : 0) / 25.0);
comboCounter.Increment();
numerator++;
denominator++;
accuracyCounter.SetFraction(numerator, denominator);
});
AddStep(@"miss...", delegate
{
comboCounter.Current.Value = 0;
denominator++;
accuracyCounter.SetFraction(numerator, denominator);
});
}
}
}