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mirror of https://github.com/ppy/osu.git synced 2024-11-18 05:12:53 +08:00
osu-lazer/osu.Game/Online/Chat
2022-05-19 19:26:14 +09:00
..
Channel.cs Refactor message highlighting logic to rely on a Channel data bindable 2022-03-08 03:19:37 +03:00
ChannelManager.cs Rename dummy channel and move to a nested class inside the ChannelListing itself 2022-05-19 19:26:14 +09:00
ChannelType.cs Add System channel type and use it for the ChannelSelectorTab 2020-03-15 22:13:26 +01:00
DrawableLinkCompiler.cs Adjust game-side text flow containers to part-based model 2021-10-29 06:34:08 +02:00
ErrorMessage.cs Move system user colour assignment to ensure consistency 2019-08-08 17:10:06 +09:00
ExternalLinkOpener.cs Split out IDialogOverlay to allow for easier testing 2022-04-18 18:36:26 +09:00
IChannelPostTarget.cs Add /np (now playing) command support in chat 2020-04-19 15:13:25 +09:00
InfoMessage.cs Rename User to APIUser and move to correct namespace 2021-11-04 18:21:31 +09:00
LocalEchoMessage.cs Fix remaining issues 2019-02-28 13:31:40 +09:00
LocalMessage.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Message.cs Fix unconditional null in Equals implementation 2022-03-08 23:25:51 +09:00
MessageFormatter.cs Merge branch 'master' into startup-protocol-handling 2022-02-23 21:10:27 +01:00
MessageNotifier.cs Split out INotificationOverlay to allow for easier testing 2022-04-18 20:14:01 +09:00
NowPlayingCommand.cs Update all simple cases of switching to IWorkingBeatmap 2021-11-17 20:56:57 +09:00
StandAloneChatDisplay.cs Resolve colour inline 2022-05-12 23:54:43 +09:00