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osu-lazer/osu.Game.Rulesets.Catch/Objects
2020-12-02 16:54:18 +09:00
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Drawables Use deterministic randomness in catch hit object 2020-12-02 16:54:18 +09:00
Banana.cs Fix bad equality comparer implementations 2020-12-01 18:13:53 +09:00
BananaShower.cs Move fruit visual logic from CHO to DrawableFruit 2020-11-27 11:08:32 +09:00
CatchHitObject.cs Move fruit visual logic from CHO to DrawableFruit 2020-11-27 11:08:32 +09:00
Droplet.cs Reintroduce PalpableCatchHitObject at data level 2020-08-20 19:06:26 +02:00
Fruit.cs Reintroduce PalpableCatchHitObject at data level 2020-08-20 19:06:26 +02:00
JuiceStream.cs Make HitSampleInfo immutable 2020-12-01 15:37:51 +09:00
PalpableCatchHitObject.cs Add bindables to catch hit objects 2020-11-27 11:02:23 +09:00
TinyDroplet.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00