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8ac0a759f0
Doesn't help anyone to be waiting literal minutes for combo to hit 50 or 150 in a test scene supposed to quickly visually demonstrate a component. Doesn't help for CI runtime, either. |
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TaikoSkinnableTestScene.cs | ||
TestSceneDrawableBarLine.cs | ||
TestSceneDrawableDrumRoll.cs | ||
TestSceneDrawableHit.cs | ||
TestSceneDrawableSwell.cs | ||
TestSceneDrawableTaikoMascot.cs | ||
TestSceneHitExplosion.cs | ||
TestSceneInputDrum.cs | ||
TestSceneKiaiHitExplosion.cs | ||
TestSceneTaikoPlayfield.cs | ||
TestSceneTaikoScroller.cs |