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mirror of https://github.com/ppy/osu.git synced 2024-11-11 16:27:26 +08:00
osu-lazer/osu.Game.Tests
2020-06-08 22:35:01 +09:00
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Beatmaps Use save method in test 2020-06-08 22:35:01 +09:00
Chat Change containment check to overlap 2019-10-25 00:42:58 +02:00
Editing Fix undo/redo behaving poorly with simultaneous objects 2020-04-30 20:39:41 +09:00
Gameplay Add test case for maximal break 2020-05-11 19:03:41 +02:00
NonVisual Fix test function override 2020-06-02 14:39:15 +09:00
Online Mark dummy api test scene as headless 2020-04-14 14:51:09 +09:00
Resources Revert incorrect change 2020-06-02 15:50:36 +09:00
Rulesets/Scoring Add failing tests 2020-04-14 01:09:58 +02:00
Scores/IO Remove unused GetUnderlyingStream method 2020-03-24 14:08:25 +09:00
ScrollAlgorithms Add test cases for sequential scroll algorithm 2020-05-21 21:56:59 +02:00
Skins Fix beatmap skins providing fallback version lookup, preceding user skins 2020-05-12 11:08:30 +09:00
Visual Merge branch 'master' into multiplayer-beatmap-checksum 2020-06-05 19:16:05 +09:00
osu.Game.Tests.csproj Bump Microsoft.NET.Test.Sdk from 16.5.0 to 16.6.1 2020-04-27 08:59:09 +00:00
WaveformTestBeatmap.cs Render video as a part of the storyboard 2020-03-07 21:32:03 -08:00