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6fab856b45
The delayed collection evaluation (making it async) is the main fix, but the debounce seems like good to have from a sanity angle. Alternative would be `Scheduler.AddOnce` to avoid multiple input events per frame being handled. Closes https://github.com/ppy/osu/issues/37615.
6fab856b45
·
2026-05-11 12:12:00 +02:00
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