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osu-lazer/osu.Game.Rulesets.Catch
2017-12-01 17:59:36 +09:00
..
Beatmaps Initial implementation of hyperdash calculation 2017-12-01 17:59:36 +09:00
Judgements Combine Judgement.HitResults into one. 2017-09-06 17:01:48 +09:00
Mods changed description for hidden 2017-09-26 16:50:12 +08:00
Objects Initial implementation of hyperdash calculation 2017-12-01 17:59:36 +09:00
Properties Standardise AssemblyInfos 2017-10-14 15:02:20 +09:00
Scoring CatchBaseHit -> CatchHitObject 2017-11-28 18:37:41 +09:00
Tests Initial implementation of hyperdash calculation 2017-12-01 17:59:36 +09:00
UI Initial implementation of hyperdash calculation 2017-12-01 17:59:36 +09:00
app.config Update app config for rulesets 2017-10-19 14:59:11 +09:00
CatchDifficultyCalculator.cs Merge remote-tracking branch 'origin/master' into performance-calculator 2017-11-28 21:38:26 +09:00
CatchInputManager.cs Update KeyCounterCollection to support action-based buttons 2017-08-21 12:39:22 +09:00
CatchRuleset.cs Make DifficultyCalculator support mod applications 2017-11-17 12:36:07 +09:00
OpenTK.dll.config Update all dependencies in line with framework 2017-09-13 20:25:40 +09:00
osu.Game.Rulesets.Catch.csproj Hyperdash preparation 2017-12-01 13:10:51 +09:00
packages.config And then everything became one 2017-09-19 16:06:58 +09:00