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mirror of https://github.com/ppy/osu.git synced 2024-11-12 01:47:24 +08:00
osu-lazer/osu.Game/Storyboards
Dean Herbert 05982f42ab Add more comprehensive commenting and simplify base call logic
We can call the base method regardless for better safety. Worst case
it's just going to run `Stop()` twice anyway.
2021-02-01 16:43:54 +09:00
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Drawables Add more comprehensive commenting and simplify base call logic 2021-02-01 16:43:54 +09:00
CommandLoop.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
CommandTimeline.cs Refactor storyboard timeline to reduce GC / fix crashes 2019-12-18 23:59:48 +09:00
CommandTimelineGroup.cs Refactor storyboard timeline to reduce GC / fix crashes 2019-12-18 23:59:48 +09:00
CommandTrigger.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
IStoryboardElement.cs Add stable sorting of storyboard elements 2019-03-26 16:37:52 +09:00
Storyboard.cs Remove unused using 2021-01-04 15:40:22 +09:00
StoryboardAnimation.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
StoryboardLayer.cs Expose drawable overlay layer 2020-05-19 19:47:50 +02:00
StoryboardSample.cs Add sample path to the lookup names 2019-08-23 14:55:06 +03:00
StoryboardSprite.cs Apply remaining uncaught changes 2020-01-20 23:59:21 +09:00
StoryboardVideo.cs Revert position offset change for separate pull 2020-03-08 14:40:36 -07:00