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osu-lazer/osu.Game/Screens/Edit/Compose
Bartłomiej Dach bb964e32fa
Fix crash on attempting to edit particular beatmaps
Closes https://github.com/ppy/osu/issues/29492.

I'm not immediately sure why this happened, but some old locally
modified beatmaps in my local realm database have a `BeatDivisor` of 0
stored, which is then passed to
`BindableBeatDivisor.SetArbitraryDivisor()`, which then blows up.

To stop this from happening, just refuse to use values outside of a sane
range.
2024-08-20 13:51:58 +02:00
..
Components Fix crash on attempting to edit particular beatmaps 2024-08-20 13:51:58 +02:00
ComposeScreen.cs Show breaks behind objects in timeline 2024-08-01 19:47:44 +09:00
HitObjectUsageEventBuffer.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IPlacementHandler.cs Automated pass 2023-06-24 01:00:03 +09:00