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osu-lazer/osu.Game/Overlays/Settings/Sections/Gameplay/ModsSettings.cs
2020-10-06 17:18:54 +09:00

31 lines
995 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Game.Configuration;
namespace osu.Game.Overlays.Settings.Sections.Gameplay
{
public class ModsSettings : SettingsSubsection
{
protected override string Header => "Mods";
public override IEnumerable<string> FilterTerms => base.FilterTerms.Concat(new[] { "mod" });
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new[]
{
new SettingsCheckbox
{
LabelText = "Increase visibility of first object when visual impairment mods are enabled",
Current = config.GetBindable<bool>(OsuSetting.IncreaseFirstObjectVisibility),
},
};
}
}
}