// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; using osu.Game.Configuration; namespace osu.Game.Overlays.Settings.Sections.Gameplay { public class ModsSettings : SettingsSubsection { protected override string Header => "Mods"; public override IEnumerable FilterTerms => base.FilterTerms.Concat(new[] { "mod" }); [BackgroundDependencyLoader] private void load(OsuConfigManager config) { Children = new[] { new SettingsCheckbox { LabelText = "Increase visibility of first object when visual impairment mods are enabled", Current = config.GetBindable(OsuSetting.IncreaseFirstObjectVisibility), }, }; } } }