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osu-lazer/osu.Game.Rulesets.Catch/UI
2021-07-02 23:23:21 +09:00
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CatchComboDisplay.cs Remove allowFallback parameters completely 2021-05-27 14:50:42 +09:00
Catcher.cs Don't flip catcher plate contents in legacy skin 2021-07-02 23:23:21 +09:00
CatcherAnimationState.cs Add catcher kiai/fail animation states 2020-03-10 15:28:37 +09:00
CatcherArea.cs Resolve DroppedObjectContainer via DI 2021-06-24 16:09:13 +09:00
CatcherTrail.cs Fix catcher hyper-dash afterimage is not always displayed 2021-06-24 16:12:43 +09:00
CatcherTrailDisplay.cs Decouple direction of catcher from its scale 2021-07-02 23:22:39 +09:00
CatchPlayfield.cs Resolve DroppedObjectContainer via DI 2021-06-24 16:09:13 +09:00
CatchPlayfieldAdjustmentContainer.cs Align osu!catch playfield with stable 1:1 2020-08-20 19:12:37 +09:00
CatchReplayRecorder.cs Pass a score to the replay recorder to allow reading more general scoring data 2020-12-14 16:52:14 +09:00
Direction.cs Move catcher movement logic of Catcher to CatcherArea 2021-06-11 15:39:06 +09:00
DrawableCatchRuleset.cs Remove unused argument from CatchPlayfield 2021-06-22 15:23:50 +09:00
DroppedObjectContainer.cs Add DroppedObjectContainer class 2021-06-24 15:51:54 +09:00
HitExplosion.cs Use seeded RNG for catch explosion animation 2021-06-04 19:54:46 +09:00
HitExplosionContainer.cs Maintain catch hit explosion by lifetime entries 2021-06-04 19:46:50 +09:00
HitExplosionEntry.cs Use seeded RNG for catch explosion animation 2021-06-04 19:54:46 +09:00
ICatchComboCounter.cs Remove DisplayInitialCombo method for simplicity 2020-09-22 12:35:18 +09:00
SkinnableCatcher.cs Add comments 2021-06-16 16:17:32 +09:00