1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-30 09:22:54 +08:00
osu-lazer/osu.Game.Rulesets.Mania/UI/ManiaReplayRecorder.cs
2022-11-27 00:00:27 +09:00

26 lines
762 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Collections.Generic;
using osu.Game.Rulesets.Mania.Replays;
using osu.Game.Rulesets.Replays;
using osu.Game.Rulesets.UI;
using osu.Game.Scoring;
using osuTK;
namespace osu.Game.Rulesets.Mania.UI
{
public partial class ManiaReplayRecorder : ReplayRecorder<ManiaAction>
{
public ManiaReplayRecorder(Score score)
: base(score)
{
}
protected override ReplayFrame HandleFrame(Vector2 mousePosition, List<ManiaAction> actions, ReplayFrame previousFrame)
=> new ManiaReplayFrame(Time.Current, actions.ToArray());
}
}