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mirror of https://github.com/ppy/osu.git synced 2024-11-07 16:47:24 +08:00
osu-lazer/osu.Game.Rulesets.Taiko
2019-11-23 17:34:53 +00:00
..
Audio Add grouping of ControlPoints 2019-10-25 19:52:02 +09:00
Beatmaps Make hitobject samples a bindable list 2019-11-08 14:04:57 +09:00
Difficulty Refactor HitWindows for legibility 2019-09-06 15:24:14 +09:00
Judgements Apply more missed cases 2019-04-01 12:44:46 +09:00
Mods add cinema mod support 2019-11-23 17:34:53 +00:00
Objects .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
Properties Merge remote-tracking branch 'upstream/master' into android 2019-01-29 18:13:43 -06:00
Replays Change osu!catch key trigger to occur on frame before positional change 2019-09-13 23:06:35 +09:00
Resources/Testing/Beatmaps Add taiko difficulty calculator tests 2019-02-15 14:44:26 +09:00
Scoring Fix allowed results omissions 2019-09-06 15:37:20 +09:00
UI .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
osu.Game.Rulesets.Taiko.csproj Update .Net Standard projects to 2.1 2019-11-18 18:35:58 +08:00
TaikoInputManager.cs Fix remaining issues 2019-02-28 13:31:40 +09:00
TaikoRuleset.cs add cinema mod support 2019-11-23 17:32:16 +00:00
TaikoSkinComponent.cs Update naming 2019-08-30 15:13:29 +09:00
TaikoSkinComponents.cs Introduce the concept of SkinComponents 2019-08-30 14:55:52 +09:00