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mirror of https://github.com/ppy/osu.git synced 2025-01-31 22:22:55 +08:00
osu-lazer/osu.Game
Drew DeVault 826b3f7383 Implement most of the legacy beatmap decoder
Missing timing points, events, and hit object decoders remain to be
written
2016-10-10 09:19:05 -04:00
..
Beatmaps Implement most of the legacy beatmap decoder 2016-10-10 09:19:05 -04:00
Configuration Add basic VolumeControl and saving of volume to config. 2016-10-08 15:54:00 +09:00
Database Update AddBeatmap accordingly 2016-10-10 09:19:05 -04:00
GameModes Merge branch 'master' of github.com:ppy/osu into general-improvements 2016-10-09 16:02:35 +02:00
Graphics Use AddInternal instead of AddTopLevel. 2016-10-09 20:06:23 +09:00
Online Bring framework and resources up-to-date. 2016-10-01 19:05:26 +09:00
Overlays Add proper toolbar state handling. 2016-10-08 15:54:09 +09:00
Properties License -> Licence. 2016-08-26 17:27:49 +09:00
Users Add basic class structure for Beatmap/HitObject/SampleInfo/User. 2016-09-06 21:41:16 +09:00
osu.Game.csproj Add more decoding (including full BeatmapMetadata) 2016-10-10 09:19:05 -04:00
OsuGame.cs Merge branch 'master' of github.com:ppy/osu into general-improvements 2016-10-09 16:02:35 +02:00
OsuGameBase.cs Start implementing legacy decoder 2016-10-10 09:19:05 -04:00
packages.config Implement OszArchiveReader 2016-10-10 09:19:05 -04:00
VolumeControl.cs Fix the initial state of VolumeControl being wrong. 2016-10-08 15:54:01 +09:00