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osu-lazer/osu.Game/Screens/Play/HUD
Dean Herbert 560cf21b12 Add lenience to comparison
Noticed that they could still stack up on maps with hitcircles at the same point in time (centipede).
2020-02-23 05:29:17 +09:00
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HitErrorMeters Add lenience to comparison 2020-02-23 05:29:17 +09:00
ComboCounter.cs Use compound assignment. 2019-11-12 19:53:50 +08:00
ComboResultCounter.cs Use compound assignment. 2019-11-12 19:53:50 +08:00
HealthDisplay.cs Update variable names 2019-02-22 17:51:39 +09:00
HitErrorDisplay.cs Implement basic logic 2019-12-21 13:41:50 +03:00
HoldForMenuButton.cs Merge remote-tracking branch 'smoogipoo/void-mouse-up-returns' into update-framework 2020-01-22 22:57:52 +09:00
ModDisplay.cs Improve extensibility of mod display expansion 2020-02-13 18:05:53 +09:00
PlayerSettingsOverlay.cs Fix PlayerSettingsOverlay being shown by default 2019-10-28 18:37:58 +09:00
StandardComboCounter.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
StandardHealthDisplay.cs Adjust namespaces 2019-04-02 14:51:28 +09:00