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osu-lazer/osu.Game/Localisation/FirstRunOverlayImportFromStableScreenStrings.cs

57 lines
2.7 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Localisation
{
public static class FirstRunOverlayImportFromStableScreenStrings
{
private const string prefix = @"osu.Game.Resources.Localisation.ScreenImportFromStable";
/// <summary>
/// "Import"
/// </summary>
public static LocalisableString Header => new TranslatableString(getKey(@"header"), @"Import");
/// <summary>
/// "If you have an installation of a previous osu! version, you can choose to migrate your existing content. Note that this will not affect your existing installation's files in any way."
/// </summary>
public static LocalisableString Description => new TranslatableString(getKey(@"description"),
@"If you have an installation of a previous osu! version, you can choose to migrate your existing content. Note that this will not affect your existing installation's files in any way.");
/// <summary>
/// "previous osu! install"
/// </summary>
public static LocalisableString LocateDirectoryLabel => new TranslatableString(getKey(@"locate_directory_label"), @"previous osu! install");
/// <summary>
/// "Click to locate a previous osu! install"
/// </summary>
public static LocalisableString LocateDirectoryPlaceholder => new TranslatableString(getKey(@"locate_directory_placeholder"), @"Click to locate a previous osu! install");
/// <summary>
/// "Import content from previous version"
/// </summary>
public static LocalisableString ImportButton => new TranslatableString(getKey(@"import_button"), @"Import content from previous version");
/// <summary>
/// "Your import will continue in the background. Check on its progress in the notifications sidebar!"
/// </summary>
public static LocalisableString ImportInProgress =>
new TranslatableString(getKey(@"import_in_progress"), @"Your import will continue in the background. Check on its progress in the notifications sidebar!");
/// <summary>
/// "calculating..."
/// </summary>
public static LocalisableString Calculating => new TranslatableString(getKey(@"calculating"), @"calculating...");
/// <summary>
/// "{0} items"
/// </summary>
public static LocalisableString Items(int arg0) => new TranslatableString(getKey(@"items"), @"{0} item(s)", arg0);
private static string getKey(string key) => $@"{prefix}:{key}";
}
}