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osu-lazer/osu.Game.Modes.Taiko/Objects
2017-03-29 09:01:40 +09:00
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Drawable Move swells on top of the playfield when they reach the hit target. 2017-03-29 09:01:40 +09:00
DrumRoll.cs Merge branch 'master' into taiko_drumroll_drawable 2017-03-23 17:55:08 +09:00
DrumRollTick.cs Add property to make the div2 internal. 2017-03-28 09:50:43 +09:00
Hit.cs Add Hit class, make TaikoHitObject abstract. 2017-03-23 11:21:45 +09:00
Swell.cs Add drawable Swell. 2017-03-28 15:05:45 +09:00
TaikoHitObject.cs Rename Accented to Strong. 2017-03-28 10:02:41 +09:00