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7f30140b7e
Until now UpdateStateTransforms was applying results offsets to StartTime. This didn't cover the case of a HitObject with duration, where the call would be made with `StartTime + hitOffset` rather than `EndTime + hitOffset`. To resolve this, a new method has been added which should be used to handle hit-specific state transforms.
7f30140b7e
·
2020-11-04 16:13:14 +09:00
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