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mirror of https://github.com/ppy/osu.git synced 2024-09-29 19:07:25 +08:00
osu-lazer/osu.Game/Online/API
Dean Herbert 7ec67c28b9 Set Online state sooner in connection process
This isn't really required as such, but feels more correct. There was no
reason for it to wait for the friend population to complete before
deeming things to be "online".
2022-08-11 14:35:56 +09:00
..
Requests Trim zero values from hit statistics 2022-08-04 19:27:50 +09:00
APIAccess.cs Set Online state sooner in connection process 2022-08-11 14:35:56 +09:00
APIDownloadRequest.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
APIException.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
APIMessagesRequest.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
APIMod.cs Don't serialise empty mod settings 2022-08-05 14:00:53 +09:00
APIRequest.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
APIRequestCompletionState.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ArchiveDownloadRequest.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
DummyAPIAccess.cs Fix chat tests failing 1/10000 runs 2022-06-27 16:50:10 +09:00
IAPIProvider.cs Add thread safety to APIAccess.LocalUser 2022-08-11 12:45:26 +09:00
ModSettingsDictionaryFormatter.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OAuth.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OAuthToken.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuJsonWebRequest.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuWebRequest.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
RegistrationRequest.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00