..
Audio
Add failing test cases
2020-12-03 23:13:48 +01:00
Beatmaps
Fix test runs hanging due to missing ConfigureAwait
2021-10-05 02:07:00 +09:00
Chat
Refactor MarkChannelAsRead
test assert
2021-08-15 20:35:52 +02:00
Collections /IO
Update scenarios to use new TestRunHeadlessGameHost
where feasible
2021-08-18 16:01:56 +09:00
Database
Fix stream being held open causing windows CI failures
2021-10-04 14:30:22 +09:00
Editing
Fix test regressions
2021-08-30 17:25:36 +09:00
Gameplay
Retrieve separated skin instance from working beatmap for editing
2021-08-15 21:18:09 +02:00
Input
Fix TestSettingsMigration
's usage of RecycleLocalStorage
2021-08-18 16:39:10 +09:00
Localisation
Move common interface implementations to extension methods
2021-10-05 14:41:14 +09:00
Mods
Disable APIMod/Mod cross equality support
2021-09-10 11:24:56 +09:00
NonVisual
Rename all remaining cases
2021-10-03 00:55:29 +09:00
Online
Rename APIRequest.Result
to Response
2021-10-05 14:28:56 +09:00
OnlinePlay
Remove master clock state assertions
2021-06-11 17:59:31 +09:00
Resources
Add test case for legacy loop count behaviour
2021-10-02 18:40:41 +02:00
Rulesets
Adjust test values
2021-09-02 17:01:09 +09:00
Scores /IO
Rename last remaining BeatmapInfo Beatmap
usage
2021-10-04 17:35:53 +09:00
ScrollAlgorithms
Add test cases for sequential scroll algorithm
2020-05-21 21:56:59 +02:00
Skins
Initial push to use ILive
in import process
2021-09-30 22:55:25 +09:00
Testing
Merge branch 'master' into ruleset-shaders
2021-07-07 15:44:30 +09:00
Visual
Change TestSceneOsuGame
to use OsuGameTestScene
to avoid async disposal deadlock
2021-10-07 16:18:48 +09:00
ImportTest.cs
Fix multiple tests eating host exceptions
2021-06-29 17:21:09 +09:00
osu.Game.Tests.csproj
Add failing test coverage of realm blocking behaviour
2021-10-01 01:20:06 +09:00
tests.ruleset
Exclude tests from ConfigureAwait rule
2021-03-08 14:36:35 +09:00
WaveformTestBeatmap.cs
Retrieve separated skin instance from working beatmap for editing
2021-08-15 21:18:09 +02:00