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osu-lazer/osu.Game/Beatmaps
2016-11-22 14:57:53 +09:00
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Drawable Initial implementation of a beatmap carousell and various minor improvements to song select. 2016-11-20 20:34:16 +01:00
Events Converted all .cs files to use CRLF line endings. 2016-10-13 23:33:58 -04:00
Formats Introduce concept of HitObjectParsers, fix tests and stop using reflection (unreliable due to lazy loading). 2016-11-14 22:03:39 +09:00
IO Explicit disposal via using() to WorkingBeatmap. 2016-11-22 14:57:53 +09:00
Samples Add basic osu! hit object parsing 2016-10-13 12:17:08 +09:00
Timing Fix some warnings. 2016-11-04 15:40:05 +09:00
Beatmap.cs Move play modes to Modes namespace. 2016-11-14 18:03:20 +09:00
WorkingBeatmap.cs Explicit disposal via using() to WorkingBeatmap. 2016-11-22 14:57:53 +09:00