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41 lines
1.1 KiB
C#
41 lines
1.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Skinning;
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using osuTK;
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namespace osu.Game.Screens.Play.HUD
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{
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public partial class ArgonScoreWedge : CompositeDrawable, ISerialisableDrawable
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{
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public bool UsesFixedAnchor { get; set; }
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[BackgroundDependencyLoader]
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private void load()
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{
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AutoSizeAxes = Axes.Both;
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var vertices = new List<Vector2>();
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InternalChildren = new Drawable[]
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{
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new ArgonWedgePiece
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{
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WedgeWidth = { Value = 380 },
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WedgeHeight = { Value = 72 },
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},
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new ArgonWedgePiece
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{
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WedgeWidth = { Value = 380 },
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WedgeHeight = { Value = 72 },
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Position = new Vector2(4, 5)
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},
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};
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}
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}
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}
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