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osu-lazer/osu.Game.Rulesets.Catch/Objects/Drawables/DrawableDroplet.cs
2022-11-27 00:00:27 +09:00

46 lines
1.3 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Catch.Skinning.Default;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
public partial class DrawableDroplet : DrawablePalpableCatchHitObject
{
public DrawableDroplet()
: this(null)
{
}
public DrawableDroplet([CanBeNull] CatchHitObject h)
: base(h)
{
}
[BackgroundDependencyLoader]
private void load()
{
ScalingContainer.Child = new SkinnableDrawable(
new CatchSkinComponentLookup(CatchSkinComponents.Droplet),
_ => new DropletPiece());
}
protected override void UpdateInitialTransforms()
{
base.UpdateInitialTransforms();
// roughly matches osu-stable
float startRotation = RandomSingle(1) * 20;
double duration = HitObject.TimePreempt + 2000;
ScalingContainer.RotateTo(startRotation).RotateTo(startRotation + 720, duration);
}
}
}