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7b0e5ecc13
Attempt at adressing the points made in https://github.com/ppy/osu/pull/37419#issuecomment-4279123323 - `CardContainer` is now being sorted immediately instead of only doing it once per frame. Given that its only ever gonna have a handful of children there wasn't really a need to optimize that that in the first place. - `HandOfCards.Cards` now exposes `cardLookup.Values` as an `IEnumerable` instead of exposing the card container's children directly. - `HandOfCard` now exposes `GetCardsInDisplayOrder` which returns a copy of all cards in display order. Since it's making a copy I made sure this isn't called on any hot code paths. - `HandOfCard.Clear` previously didn't clear the `cardLookup` dictionary. Didn't cause any issues since we're not re-adding cards to the hand anywhere but not good regardless. Switched to looping over all cards and calling `RemoveCard` to make sure changes to the removal logic can't get overlooked there again. --------- Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
7b0e5ecc13
·
2026-04-21 22:54:36 +09:00
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