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osu-lazer/osu.Game.Rulesets.Osu/Skinning/Legacy
2022-10-12 17:47:20 +09:00
..
KiaiFlashingDrawable.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
LegacyApproachCircle.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
LegacyCursor.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
LegacyCursorParticles.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
LegacyCursorTrail.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
LegacyFollowCircle.cs Update animations to final versions 2022-08-01 18:03:32 +09:00
LegacyMainCirclePiece.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
LegacyNewStyleSpinner.cs Fix sprite dropdown not showing resources from non-legacy skins during gameplay 2022-09-22 18:53:43 +09:00
LegacyOldStyleSpinner.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
LegacyReverseArrow.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
LegacySliderBall.cs Minor renaming / refactoring to use local parameter rather than DI'd object 2022-07-02 13:37:10 +09:00
LegacySliderBody.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
LegacySliderHeadHitCircle.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
LegacySmokeSegment.cs Rename classes to better emphasise that Smoke is a single trail segment 2022-10-05 18:29:16 +09:00
LegacySpinner.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuLegacySkinTransformer.cs Add legacy skin fallback when beatmap skin is providing resources 2022-10-12 17:47:20 +09:00