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osu-lazer/osu.Game/Screens/OnlinePlay/Lounge/Components/OnlinePlayPill.cs

38 lines
1.2 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
namespace osu.Game.Screens.OnlinePlay.Lounge.Components
{
public abstract partial class OnlinePlayPill : OnlinePlayComposite
{
protected PillContainer Pill { get; private set; } = null!;
protected OsuTextFlowContainer TextFlow { get; private set; } = null!;
protected virtual FontUsage Font => OsuFont.GetFont(size: 12);
protected OnlinePlayPill()
{
AutoSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader]
private void load()
{
InternalChild = Pill = new PillContainer
{
Child = TextFlow = new OsuTextFlowContainer(s => s.Font = Font)
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft
}
};
}
}
}