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osu-lazer/osu.Game/Screens/Play/BeatmapMetadataDisplay.cs
2022-11-27 00:00:27 +09:00

237 lines
8.9 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Collections.Generic;
using System.Diagnostics;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Resources.Localisation.Web;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens.Play.HUD;
using osuTK;
namespace osu.Game.Screens.Play
{
/// <summary>
/// Displays beatmap metadata inside <see cref="PlayerLoader"/>
/// </summary>
public partial class BeatmapMetadataDisplay : Container
{
private readonly IWorkingBeatmap beatmap;
private readonly Bindable<IReadOnlyList<Mod>> mods;
private readonly Drawable logoFacade;
private LoadingSpinner loading;
public IBindable<IReadOnlyList<Mod>> Mods => mods;
public bool Loading
{
set
{
if (value)
loading.Show();
else
loading.Hide();
}
}
public BeatmapMetadataDisplay(IWorkingBeatmap beatmap, Bindable<IReadOnlyList<Mod>> mods, Drawable logoFacade)
{
this.beatmap = beatmap;
this.logoFacade = logoFacade;
this.mods = new Bindable<IReadOnlyList<Mod>>();
this.mods.BindTo(mods);
}
private IBindable<StarDifficulty?> starDifficulty;
private FillFlowContainer versionFlow;
private StarRatingDisplay starRatingDisplay;
[BackgroundDependencyLoader]
private void load(BeatmapDifficultyCache difficultyCache)
{
var metadata = beatmap.BeatmapInfo.Metadata;
AutoSizeAxes = Axes.Both;
Children = new Drawable[]
{
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Direction = FillDirection.Vertical,
Children = new[]
{
logoFacade.With(d =>
{
d.Anchor = Anchor.TopCentre;
d.Origin = Anchor.TopCentre;
}),
new OsuSpriteText
{
Text = new RomanisableString(metadata.TitleUnicode, metadata.Title),
Font = OsuFont.GetFont(size: 36, italics: true),
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Margin = new MarginPadding { Top = 15 },
},
new OsuSpriteText
{
Text = new RomanisableString(metadata.ArtistUnicode, metadata.Artist),
Font = OsuFont.GetFont(size: 26, italics: true),
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
},
new Container
{
Size = new Vector2(300, 60),
Margin = new MarginPadding(10),
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
CornerRadius = 10,
Masking = true,
Children = new Drawable[]
{
new Sprite
{
RelativeSizeAxes = Axes.Both,
Texture = beatmap.Background,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
FillMode = FillMode.Fill,
},
loading = new LoadingLayer(true)
}
},
versionFlow = new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Direction = FillDirection.Vertical,
Spacing = new Vector2(5f),
Margin = new MarginPadding { Bottom = 40 },
Children = new Drawable[]
{
new OsuSpriteText
{
Text = beatmap.BeatmapInfo.DifficultyName,
Font = OsuFont.GetFont(size: 26, italics: true),
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
},
starRatingDisplay = new StarRatingDisplay(default)
{
Alpha = 0f,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
}
}
},
new GridContainer
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
AutoSizeAxes = Axes.Both,
RowDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
new Dimension(GridSizeMode.AutoSize),
},
ColumnDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
new Dimension(GridSizeMode.AutoSize),
},
Content = new[]
{
new Drawable[]
{
new MetadataLineLabel(BeatmapsetsStrings.ShowInfoSource),
new MetadataLineInfo(metadata.Source)
},
new Drawable[]
{
new MetadataLineLabel("Mapper"),
new MetadataLineInfo(metadata.Author.Username)
}
}
},
new ModDisplay
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Margin = new MarginPadding { Top = 20 },
Current = mods
},
},
}
};
starDifficulty = difficultyCache.GetBindableDifficulty(beatmap.BeatmapInfo);
Loading = true;
}
protected override void LoadComplete()
{
base.LoadComplete();
if (starDifficulty.Value != null)
{
starRatingDisplay.Current.Value = starDifficulty.Value.Value;
starRatingDisplay.Show();
}
else
starRatingDisplay.Hide();
starDifficulty.ValueChanged += d =>
{
Debug.Assert(d.NewValue != null);
starRatingDisplay.Current.Value = d.NewValue.Value;
versionFlow.AutoSizeDuration = 300;
versionFlow.AutoSizeEasing = Easing.OutQuint;
starRatingDisplay.FadeIn(300, Easing.InQuint);
};
}
private partial class MetadataLineLabel : OsuSpriteText
{
public MetadataLineLabel(LocalisableString text)
{
Anchor = Anchor.TopRight;
Origin = Anchor.TopRight;
Margin = new MarginPadding { Right = 5 };
Colour = OsuColour.Gray(0.8f);
Text = text;
}
}
private partial class MetadataLineInfo : OsuSpriteText
{
public MetadataLineInfo(string text)
{
Margin = new MarginPadding { Left = 5 };
Text = string.IsNullOrEmpty(text) ? @"-" : text;
}
}
}
}