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osu-lazer/osu.Game.Tests/Visual/UserInterface/TestSceneDifficultyMultiplierDisplay.cs
2022-11-27 00:00:27 +09:00

43 lines
1.4 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Overlays;
using osu.Game.Overlays.Mods;
namespace osu.Game.Tests.Visual.UserInterface
{
[TestFixture]
public partial class TestSceneDifficultyMultiplierDisplay : OsuTestScene
{
[Cached]
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green);
[Test]
public void TestDifficultyMultiplierDisplay()
{
DifficultyMultiplierDisplay multiplierDisplay = null;
AddStep("create content", () => Child = multiplierDisplay = new DifficultyMultiplierDisplay
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre
});
AddStep("set multiplier below 1", () => multiplierDisplay.Current.Value = 0.5);
AddStep("set multiplier to 1", () => multiplierDisplay.Current.Value = 1);
AddStep("set multiplier above 1", () => multiplierDisplay.Current.Value = 1.5);
AddSliderStep("set multiplier", 0, 2, 1d, multiplier =>
{
if (multiplierDisplay != null)
multiplierDisplay.Current.Value = multiplier;
});
}
}
}