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mirror of https://github.com/ppy/osu.git synced 2024-12-15 03:22:55 +08:00
osu-lazer/osu.Game.Tests/Visual/Multiplayer
2020-02-13 18:48:28 +09:00
..
TestSceneLoungeRoomsContainer.cs Make playlist beatmap and ruleset into bindables 2020-02-13 18:12:47 +09:00
TestSceneMatchBeatmapPanel.cs Remove "current" multiplayer room item 2020-02-13 18:48:28 +09:00
TestSceneMatchHeader.cs Make playlist beatmap and ruleset into bindables 2020-02-13 18:12:47 +09:00
TestSceneMatchHostInfo.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
TestSceneMatchInfo.cs Make playlist beatmap and ruleset into bindables 2020-02-13 18:12:47 +09:00
TestSceneMatchLeaderboard.cs Fix incorrect DI usage of IAPIProvider in many tests 2019-09-13 17:15:33 +09:00
TestSceneMatchParticipants.cs CA1825: use Array.Empty. 2019-12-17 12:59:48 +08:00
TestSceneMatchResults.cs Fix multiplayer aggregate score inheriting from ScoreInfo 2019-12-05 01:45:28 +09:00
TestSceneMatchSettingsOverlay.cs Make playlist beatmap and ruleset into bindables 2020-02-13 18:12:47 +09:00
TestSceneMultiHeader.cs Ensure OsuScreen level leases are taken out synchronously 2020-01-31 19:10:44 +09:00
TestSceneMultiScreen.cs Fix incorrect DI usage of IAPIProvider in many tests 2019-09-13 17:15:33 +09:00
TestSceneRoomStatus.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00