mirror of
https://github.com/ppy/osu.git
synced 2024-11-07 04:47:38 +08:00
b3f61abd49
Use float types for cursor sizes
169 lines
6.2 KiB
C#
169 lines
6.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Extensions.Color4Extensions;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Effects;
|
|
using osu.Framework.Graphics.Shapes;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Configuration;
|
|
using osu.Game.Rulesets.Osu.Skinning;
|
|
using osu.Game.Skinning;
|
|
using osuTK;
|
|
using osuTK.Graphics;
|
|
|
|
namespace osu.Game.Rulesets.Osu.UI.Cursor
|
|
{
|
|
public class OsuCursor : SkinReloadableDrawable
|
|
{
|
|
private const float size = 28;
|
|
|
|
private bool cursorExpand;
|
|
|
|
private Bindable<float> cursorScale;
|
|
private Bindable<bool> autoCursorScale;
|
|
private readonly IBindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
|
|
|
|
private Container expandTarget;
|
|
private Drawable scaleTarget;
|
|
|
|
public OsuCursor()
|
|
{
|
|
Origin = Anchor.Centre;
|
|
|
|
Size = new Vector2(size);
|
|
}
|
|
|
|
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
|
|
{
|
|
cursorExpand = skin.GetConfig<OsuSkinConfiguration, bool>(OsuSkinConfiguration.CursorExpand)?.Value ?? true;
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(OsuConfigManager config, IBindable<WorkingBeatmap> beatmap)
|
|
{
|
|
InternalChild = expandTarget = new Container
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Origin = Anchor.Centre,
|
|
Anchor = Anchor.Centre,
|
|
Child = scaleTarget = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.Cursor), _ => new DefaultCursor(), confineMode: ConfineMode.NoScaling)
|
|
{
|
|
Origin = Anchor.Centre,
|
|
Anchor = Anchor.Centre,
|
|
}
|
|
};
|
|
|
|
this.beatmap.BindTo(beatmap);
|
|
this.beatmap.ValueChanged += _ => calculateScale();
|
|
|
|
cursorScale = config.GetBindable<float>(OsuSetting.GameplayCursorSize);
|
|
cursorScale.ValueChanged += _ => calculateScale();
|
|
|
|
autoCursorScale = config.GetBindable<bool>(OsuSetting.AutoCursorSize);
|
|
autoCursorScale.ValueChanged += _ => calculateScale();
|
|
|
|
calculateScale();
|
|
}
|
|
|
|
private void calculateScale()
|
|
{
|
|
float scale = cursorScale.Value;
|
|
|
|
if (autoCursorScale.Value && beatmap.Value != null)
|
|
{
|
|
// if we have a beatmap available, let's get its circle size to figure out an automatic cursor scale modifier.
|
|
scale *= 1f - 0.7f * (1f + beatmap.Value.BeatmapInfo.BaseDifficulty.CircleSize - BeatmapDifficulty.DEFAULT_DIFFICULTY) / BeatmapDifficulty.DEFAULT_DIFFICULTY;
|
|
}
|
|
|
|
scaleTarget.Scale = new Vector2(scale);
|
|
}
|
|
|
|
private const float pressed_scale = 1.2f;
|
|
private const float released_scale = 1f;
|
|
|
|
public void Expand()
|
|
{
|
|
if (!cursorExpand) return;
|
|
|
|
expandTarget.ScaleTo(released_scale).ScaleTo(pressed_scale, 100, Easing.OutQuad);
|
|
}
|
|
|
|
public void Contract() => expandTarget.ScaleTo(released_scale, 100, Easing.OutQuad);
|
|
|
|
private class DefaultCursor : CompositeDrawable
|
|
{
|
|
public DefaultCursor()
|
|
{
|
|
RelativeSizeAxes = Axes.Both;
|
|
|
|
Anchor = Anchor.Centre;
|
|
Origin = Anchor.Centre;
|
|
|
|
InternalChildren = new Drawable[]
|
|
{
|
|
new CircularContainer
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Masking = true,
|
|
BorderThickness = size / 6,
|
|
BorderColour = Color4.White,
|
|
EdgeEffect = new EdgeEffectParameters
|
|
{
|
|
Type = EdgeEffectType.Shadow,
|
|
Colour = Color4.Pink.Opacity(0.5f),
|
|
Radius = 5,
|
|
},
|
|
Children = new Drawable[]
|
|
{
|
|
new Box
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Alpha = 0,
|
|
AlwaysPresent = true,
|
|
},
|
|
new CircularContainer
|
|
{
|
|
Origin = Anchor.Centre,
|
|
Anchor = Anchor.Centre,
|
|
RelativeSizeAxes = Axes.Both,
|
|
Masking = true,
|
|
BorderThickness = size / 3,
|
|
BorderColour = Color4.White.Opacity(0.5f),
|
|
Children = new Drawable[]
|
|
{
|
|
new Box
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Alpha = 0,
|
|
AlwaysPresent = true,
|
|
},
|
|
},
|
|
},
|
|
new CircularContainer
|
|
{
|
|
Origin = Anchor.Centre,
|
|
Anchor = Anchor.Centre,
|
|
RelativeSizeAxes = Axes.Both,
|
|
Scale = new Vector2(0.1f),
|
|
Masking = true,
|
|
Children = new Drawable[]
|
|
{
|
|
new Box
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Colour = Color4.White,
|
|
},
|
|
},
|
|
},
|
|
}
|
|
}
|
|
};
|
|
}
|
|
}
|
|
}
|
|
}
|