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https://github.com/ppy/osu.git
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138 lines
4.2 KiB
C#
138 lines
4.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Transforms;
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using osu.Framework.Input.Events;
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using osu.Framework.Threading;
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using osu.Game.Input.Bindings;
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using osuTK.Graphics;
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using osuTK.Input;
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namespace osu.Game.Overlays.Toolbar
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{
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public partial class ToolbarMusicButton : ToolbarOverlayToggleButton
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{
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private Circle volumeBar;
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protected override Anchor TooltipAnchor => Anchor.TopRight;
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public ToolbarMusicButton()
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{
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Hotkey = GlobalAction.ToggleNowPlaying;
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AutoSizeAxes = Axes.X;
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}
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[BackgroundDependencyLoader(true)]
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private void load(NowPlayingOverlay music)
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{
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StateContainer = music;
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Flow.Padding = new MarginPadding { Horizontal = Toolbar.HEIGHT / 4 };
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Flow.Add(volumeDisplay = new Container
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Width = 3f,
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Height = IconContainer.Height,
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Margin = new MarginPadding { Horizontal = 2.5f },
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Masking = true,
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Children = new[]
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{
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new Circle
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.White.Opacity(0.25f),
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},
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volumeBar = new Circle
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{
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RelativeSizeAxes = Axes.Both,
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Height = 0f,
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Colour = Color4.White,
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}
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}
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});
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}
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[Resolved]
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private AudioManager audio { get; set; }
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[Resolved(canBeNull: true)]
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private VolumeOverlay volume { get; set; }
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private IBindable<double> globalVolume;
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private Container volumeDisplay;
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protected override void LoadComplete()
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{
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base.LoadComplete();
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globalVolume = audio.Volume.GetBoundCopy();
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globalVolume.BindValueChanged(v => volumeBar.ResizeHeightTo((float)v.NewValue, 200, Easing.OutQuint), true);
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}
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protected override bool OnKeyDown(KeyDownEvent e)
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{
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if (!IsHovered)
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return false;
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switch (e.Key)
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{
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case Key.Up:
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focusForAdjustment();
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volume?.Adjust(GlobalAction.IncreaseVolume);
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return true;
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case Key.Down:
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focusForAdjustment();
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volume?.Adjust(GlobalAction.DecreaseVolume);
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return true;
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}
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return base.OnKeyDown(e);
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}
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protected override bool OnScroll(ScrollEvent e)
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{
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focusForAdjustment();
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volume?.Adjust(GlobalAction.IncreaseVolume, e.ScrollDelta.Y, e.IsPrecise);
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return true;
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}
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private void focusForAdjustment()
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{
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volume?.FocusMasterVolume();
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expandVolumeBarTemporarily();
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}
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private TransformSequence<Container> expandTransform;
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private ScheduledDelegate contractTransform;
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private void expandVolumeBarTemporarily()
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{
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// avoid starting a new transform if one is already active.
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if (expandTransform == null)
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{
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expandTransform = volumeDisplay.ResizeWidthTo(6, 500, Easing.OutQuint);
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expandTransform.Finally(_ => expandTransform = null);
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}
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contractTransform?.Cancel();
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contractTransform = Scheduler.AddDelayed(() =>
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{
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volumeDisplay.ResizeWidthTo(3f, 500, Easing.OutQuint);
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}, 1000);
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}
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}
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}
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