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h1or4dme8
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osu-lazer
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osu-lazer
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osu.Game
/
Rulesets
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UI
History
Dean Herbert
b62ed004f2
Remove judgements when deciding a new judgement for a HitObject
...
Generally happens when rewinding.
2018-03-07 19:14:42 +09:00
..
Scrolling
Make NestedHitObjects lazily-constructed
2018-03-05 21:40:26 +09:00
HitObjectContainer.cs
Fix license headers
2018-01-11 12:39:06 +09:00
JudgementContainer.cs
Remove judgements when deciding a new judgement for a HitObject
2018-03-07 19:14:42 +09:00
ModIcon.cs
Update licence headers
2018-01-05 20:21:19 +09:00
Playfield.cs
Extract playfield scaling into a separate class
2018-02-21 11:07:42 +09:00
RulesetContainer.cs
Implement a conversion process for ReplayFrames
2018-03-01 02:28:14 +09:00
RulesetInputManager.cs
Update in line with framework changes
2018-02-28 22:01:48 +09:00
ScalableContainer.cs
Make ScaledContainer private
2018-02-23 15:06:08 +09:00