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# Conflicts: # osu-framework # osu.Game/GameModes/OsuGameMode.cs # osu.Game/GameModes/Play/Player.cs # osu.Game/OsuGame.cs # osu.Game/Overlays/MusicController.cs # osu.Game/Overlays/Options/EditorSection.cs # osu.Game/Overlays/Options/Input/MouseOptions.cs # osu.Game/Overlays/Options/Online/InGameChatOptions.cs # osu.Game/Overlays/Options/SkinSection.cs
29 lines
784 B
C#
29 lines
784 B
C#
// Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu-framework/master/LICENCE
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using osu.Framework;
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using osu.Framework.GameModes.Testing;
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using osu.Framework.Graphics.Cursor;
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using osu.Game.Database;
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using osu.Game;
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using osu.Framework.Desktop.Platform;
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using System.Reflection;
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using System.IO;
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using System.Collections.Generic;
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using osu.Game.GameModes.Play;
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using SQLiteNetExtensions.Extensions;
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using osu.Desktop.Platform;
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using osu.Framework.Allocation;
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namespace osu.Desktop.VisualTests
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{
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class VisualTestGame : OsuGameBase
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{
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[BackgroundDependencyLoader]
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private void load()
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{
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Add(new TestBrowser());
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}
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}
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}
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