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mirror of https://github.com/ppy/osu.git synced 2024-12-16 12:42:56 +08:00
osu-lazer/osu.Game/Screens/OnlinePlay/Multiplayer
2021-04-08 22:07:00 +09:00
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Match Only set button state once 2021-04-08 16:31:40 +09:00
Participants Change state icon to binoculars so the eye isn't staring at me 2021-04-08 15:54:58 +09:00
Spectate Add initial multiplayer screen implementation 2021-04-08 22:07:00 +09:00
CreateMultiplayerMatchButton.cs Fix non-threadsafe usage of MultiplayerClient.IsConnected 2021-01-12 19:04:16 +09:00
Multiplayer.cs Remove all usage of CatchUnobservedExceptions 2021-01-29 16:32:29 +09:00
MultiplayerFilterControl.cs Re-namespace all files in OnlinePlay directory 2020-12-25 16:50:09 +01:00
MultiplayerLoungeSubScreen.cs Re-namespace all files in OnlinePlay directory 2020-12-25 16:50:09 +01:00
MultiplayerMatchSongSelect.cs Add flow to allow MatchSubScreen to handle beatmap presentation locally 2021-03-03 14:13:51 +09:00
MultiplayerMatchSubScreen.cs Add match subscreen support + test 2021-04-07 20:46:30 +09:00
MultiplayerPlayer.cs Make token private 2021-03-24 13:20:44 +09:00
MultiplayerResultsScreen.cs Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00
MultiplayerRoomComposite.cs Rename OnRoomChanged to OnRoomUpdated to avoid confusion 2020-12-26 10:49:02 +09:00
MultiplayerRoomManager.cs Don't part room if join task was cancelled 2021-01-30 23:39:01 +01:00