mirror of
https://github.com/ppy/osu.git
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215 lines
8.4 KiB
C#
215 lines
8.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.API;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Rulesets;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Users;
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using osu.Game.Users.Drawables;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants
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{
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public class ParticipantPanel : MultiplayerRoomComposite, IHasContextMenu
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{
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public readonly MultiplayerRoomUser User;
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[Resolved]
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private IAPIProvider api { get; set; }
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[Resolved]
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private RulesetStore rulesets { get; set; }
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private SpriteIcon crown;
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private OsuSpriteText userRankText;
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private ModDisplay userModsDisplay;
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private StateDisplay userStateDisplay;
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public ParticipantPanel(MultiplayerRoomUser user)
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{
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User = user;
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RelativeSizeAxes = Axes.X;
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Height = 40;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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var user = User.User;
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var backgroundColour = Color4Extensions.FromHex("#33413C");
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InternalChildren = new Drawable[]
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{
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crown = new SpriteIcon
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Icon = FontAwesome.Solid.Crown,
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Size = new Vector2(14),
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Colour = Color4Extensions.FromHex("#F7E65D"),
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Alpha = 0
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},
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Left = 24 },
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Child = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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CornerRadius = 5,
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = backgroundColour
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},
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new UserCoverBackground
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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RelativeSizeAxes = Axes.Both,
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Width = 0.75f,
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User = user,
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Colour = ColourInfo.GradientHorizontal(Color4.White.Opacity(0), Color4.White.Opacity(0.25f))
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},
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new FillFlowContainer
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{
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RelativeSizeAxes = Axes.Both,
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Spacing = new Vector2(10),
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Direction = FillDirection.Horizontal,
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Children = new Drawable[]
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{
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new UpdateableAvatar
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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RelativeSizeAxes = Axes.Both,
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FillMode = FillMode.Fit,
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User = user
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},
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new UpdateableFlag
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Size = new Vector2(30, 20),
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Country = user?.Country
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},
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new OsuSpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 18),
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Text = user?.Username
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},
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userRankText = new OsuSpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Font = OsuFont.GetFont(size: 14),
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}
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}
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},
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new Container
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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AutoSizeAxes = Axes.Both,
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Margin = new MarginPadding { Right = 70 },
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Child = userModsDisplay = new ModDisplay
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{
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Scale = new Vector2(0.5f),
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ExpansionMode = ExpansionMode.AlwaysContracted,
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DisplayUnrankedText = false,
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}
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},
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userStateDisplay = new StateDisplay
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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Margin = new MarginPadding { Right = 10 },
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}
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}
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}
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}
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};
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}
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protected override void OnRoomUpdated()
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{
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base.OnRoomUpdated();
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if (Room == null)
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return;
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const double fade_time = 50;
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var ruleset = rulesets.GetRuleset(Room.Settings.RulesetID).CreateInstance();
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var currentModeRank = User.User?.RulesetsStatistics?.GetValueOrDefault(ruleset.ShortName)?.GlobalRank;
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userRankText.Text = currentModeRank != null ? $"#{currentModeRank.Value:N0}" : string.Empty;
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userStateDisplay.UpdateStatus(User.State, User.BeatmapAvailability);
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if (Room.Host?.Equals(User) == true)
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crown.FadeIn(fade_time);
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else
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crown.FadeOut(fade_time);
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// If the mods are updated at the end of the frame, the flow container will skip a reflow cycle: https://github.com/ppy/osu-framework/issues/4187
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// This looks particularly jarring here, so re-schedule the update to that start of our frame as a fix.
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Schedule(() => userModsDisplay.Current.Value = User.Mods.Select(m => m.ToMod(ruleset)).ToList());
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}
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public MenuItem[] ContextMenuItems
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{
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get
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{
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if (Room == null)
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return null;
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// If the local user is targetted.
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if (User.UserID == api.LocalUser.Value.Id)
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return null;
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// If the local user is not the host of the room.
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if (Room.Host?.UserID != api.LocalUser.Value.Id)
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return null;
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int targetUser = User.UserID;
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return new MenuItem[]
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{
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new OsuMenuItem("Give host", MenuItemType.Standard, () =>
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{
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// Ensure the local user is still host.
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if (Room.Host?.UserID != api.LocalUser.Value.Id)
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return;
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Client.TransferHost(targetUser);
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})
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};
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}
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}
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}
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}
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