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osu-lazer/osu.Game.Modes.Osu/Objects/Drawables/Connections/FollowPoint.cs
2017-02-10 10:07:52 +01:00

62 lines
1.8 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Graphics.Transformations;
namespace osu.Game.Modes.Osu.Objects.Drawables.Connections
{
public class FollowPoint : Container
{
private Sprite followPoint;
public double StartTime;
public double EndTime;
public Vector2 EndPosition;
public FollowPoint()
{
Origin = Anchor.Centre;
Alpha = 0;
Children = new Drawable[]
{
followPoint = new Sprite
{
Size = new Vector2(12f),
Origin = Anchor.Centre,
BlendingMode = BlendingMode.Additive,
Alpha = 0.5f
},
};
}
protected override void LoadComplete()
{
base.LoadComplete();
Delay(StartTime);
FadeIn(DrawableOsuHitObject.TIME_FADEIN);
ScaleTo(1.5f);
ScaleTo(1, DrawableOsuHitObject.TIME_FADEIN, EasingTypes.Out);
MoveTo(EndPosition, DrawableOsuHitObject.TIME_FADEIN, EasingTypes.Out);
Delay(EndTime - StartTime);
FadeOut(DrawableOsuHitObject.TIME_FADEIN);
Delay(DrawableOsuHitObject.TIME_FADEIN);
Expire(true);
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
followPoint.Texture = textures.Get(@"Play/osu/ring-glow");
}
}
}