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osu-lazer/osu.Game/Overlays/Comments/Buttons/ShowMoreRepliesButton.cs
2022-11-27 00:00:27 +09:00

53 lines
1.6 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using System.Collections.Generic;
using osuTK;
using osu.Framework.Allocation;
using osu.Game.Resources.Localisation.Web;
namespace osu.Game.Overlays.Comments.Buttons
{
public partial class ShowMoreRepliesButton : LoadingButton
{
protected override IEnumerable<Drawable> EffectTargets => new[] { text };
private OsuSpriteText text;
public ShowMoreRepliesButton()
{
AutoSizeAxes = Axes.Both;
LoadingAnimationSize = new Vector2(8);
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
IdleColour = colourProvider.Light2;
HoverColour = colourProvider.Light1;
}
protected override Drawable CreateContent() => new Container
{
AutoSizeAxes = Axes.Both,
Child = text = new OsuSpriteText
{
AlwaysPresent = true,
Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold),
Text = CommonStrings.ButtonsShowMore
}
};
protected override void OnLoadStarted() => text.FadeOut(200, Easing.OutQuint);
protected override void OnLoadFinished() => text.FadeIn(200, Easing.OutQuint);
}
}