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osu-lazer/osu.Game.Tests/NonVisual
Samuel Cattini-Schultz 66643a97b0 Add a list of mods to Skill class
Although this isn't necessary for existing official rulesets and calculators, custom calculators can have use cases for accessing mods in difficulty calculation.
For example, accounting for the effects of visual mods.
2021-02-20 20:37:44 +11:00
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Filtering Add test coverage 2020-10-10 15:41:48 +02:00
Multiplayer Rename variable to make more sense 2020-12-29 14:27:35 +09:00
Ranking Replace precision check with absolute equality assert 2020-08-31 16:06:24 +02:00
Skinning Initial sample + samplechannel rework 2021-01-19 17:11:40 +09:00
BarLineGeneratorTest.cs Add failing test 2020-05-17 22:10:09 +02:00
BeatmapSetInfoEqualityTest.cs Add equality check test to ensure correct values 2019-10-17 01:19:50 +03:00
ControlPointInfoTest.cs Add test coverage 2021-01-05 13:14:16 +09:00
CustomDataDirectoryTest.cs Merge branch 'master' into tourney-asset-refactor 2020-10-07 21:34:07 +09:00
DifficultyAdjustmentModCombinationsTest.cs Add a list of mods to Skill class 2021-02-20 20:37:44 +11:00
FramedReplayInputHandlerTest.cs Add spaces to comments 2020-05-04 18:36:24 -07:00
GameplayClockTest.cs Add failing test cases 2020-10-04 14:54:51 +02:00
LimitedCapacityQueueTest.cs Fix wrong mono streak length handling in corner case 2020-09-10 20:50:26 +02:00
LimitedCapacityStackTest.cs Update expected exception in test. 2019-12-17 15:20:05 +08:00
OngoingOperationTrackerTest.cs Add failing test case 2021-01-30 20:55:56 +01:00
PeriodTrackerTest.cs Make PeriodTracker actually immutable 2020-05-02 01:33:33 +02:00
StreamingFramedReplayInputHandlerTest.cs Add test coverage for streaming replay playback 2020-10-30 16:24:02 +09:00
TaskChainTest.cs Revert test changes to test original class/scope 2021-01-29 16:20:26 +09:00